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	<title>Robotphobia &#187; AR</title>
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		<title>Augmented Reality</title>
		<link>http://www.voo-doo.net/robotphobia/2009/11/augmented-reality/</link>
		<comments>http://www.voo-doo.net/robotphobia/2009/11/augmented-reality/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 14:10:37 +0000</pubDate>
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				<category><![CDATA[how to]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[iphone]]></category>

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There are two commonly accepted definitions of Augmented Reality today. One was given by Ronald Azuma in 1997. Azuma&#8217;s definition says that Augmented Reality

combines real and virtual
is interactive in real time
is registered in 3D

Additionally Paul Milgram and Fumio Kishino defined Milgram&#8217;s Reality-Virtuality Continuum in 1994. They describe a continuum that spans from the real environment [...]]]></description>
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<p style="text-align: left;">There are two commonly accepted definitions of Augmented Reality today. One was given by Ronald Azuma in 1997. <strong>Azuma&#8217;s definition</strong> says that Augmented Reality</p>
<ul>
<li style="text-align: left;">combines real and virtual</li>
<li>is interactive in real time</li>
<li>is registered in 3D</li>
</ul>
<p>Additionally Paul Milgram and Fumio Kishino defined <strong>Milgram&#8217;s Reality-Virtuality Continuum</strong> in 1994<sup id="cite_ref-2"><a href="http://en.wikipedia.org/wiki/Augmented_reality#cite_note-2"></a></sup>. They describe a continuum that spans from the real environment to a pure virtual environment. In between there are Augmented Reality (closer to the real environment) and Augmented Virtuality (is closer to the virtual environment).</p>
<p>More recently, the term augmented reality has been blurred a bit due to the increased interest of the general public in AR.</p>
<p>definition from <a title="Augmented reality - Wikipedia" href="http://en.wikipedia.org/wiki/Augmented_reality" target="_blank">Wikipedia </a></p>
<h4>The first Augmented reality application for Iphone.</h4>
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<h4 style="text-align: left;">open source projects:</h4>
<p style="text-align: left;">The Augmented Reality Tool Kit &#8211; <strong>ARToolKit</strong> captures images from video sources, optically tracks markers in the images, and composites them with computer-generated content using OpenGL. Dual-licensed, under the GPL, plus commercially by ARToolworks, Inc.</p>
<ul style="text-align: left;">
<li>download at: <a title="Artoolkit project at sourceforge" href="http://sourceforge.net/projects/artoolkit/" target="_blank">http://sourceforge.net/projects/artoolkit</a></li>
<li>Flash AS3 ported version <strong>FLARToolkit</strong> is available  <a title="FLARToolkit" href="http://www.libspark.org/wiki/saqoosha/FLARToolKit/en" target="_blank">here</a></li>
<li><a href="http://flash.tarotaro.org/blog/" target="_blank">http://flash.tarotaro.org/blog/</a> &#8211; other Flartoolkit examples and other resources</li>
</ul>
<h4 style="text-align: left;">more from the Web:</h4>
<ul style="text-align: left;">
<li style="text-align: left;"><a title="layar" href="http://layar.com" target="_blank">http://layar.com</a> &#8211; <span style="color: #000000;">Layar is a free application </span><span style="color: #000000;">available for the T-Mobile G1, HTC Magic and other Android phones</span><span style="color: #000000;"> which shows what is around you by displaying real time digital information on top of reality through the camera of your mobile phone. </span></li>
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