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<channel>
	<title>Robotphobia</title>
	<atom:link href="http://www.voo-doo.net/robotphobia/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.voo-doo.net/robotphobia</link>
	<description>something about future..</description>
	<lastBuildDate>Sat, 24 Jul 2010 16:09:03 +0000</lastBuildDate>
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			<item>
		<title>Fixed uTorrent problem on Windows 7</title>
		<link>http://www.voo-doo.net/robotphobia/2010/07/utorrent-problem-on-windows-7-a-good-solution/</link>
		<comments>http://www.voo-doo.net/robotphobia/2010/07/utorrent-problem-on-windows-7-a-good-solution/#comments</comments>
		<pubDate>Sat, 24 Jul 2010 15:32:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[general]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[p2p]]></category>
		<category><![CDATA[torrent]]></category>

		<guid isPermaLink="false">http://www.voo-doo.net/robotphobia/?p=480</guid>
		<description><![CDATA[
My old PC  run windows XP andruns uTorrent very well, on another PC (12GB RAM, i7 processor,Win 7,64Bit) uTorrent seems to run very bad
Here my problem using uTorrent 2.0.x version on windows 7 &#8211; 64bit, and off course, below, my solution.
The following image shows the download bandwidth graph, it seems that every 5 seconds something [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/07/906_utorrent_logo_400_400.jpg" rel="lightbox[480]"><img class="alignnone size-full wp-image-485" title="uTorrent" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/07/906_utorrent_logo_400_400.jpg" alt="" width="400" height="400" /></a><br />
My old PC  run windows XP andruns uTorrent very well, on another PC (12GB RAM, i7 processor,Win 7,64Bit) uTorrent seems to run very bad</p>
<p>Here my problem using uTorrent 2.0.x version on windows 7 &#8211; 64bit, and off course, below, my solution.</p>
<p>The following image shows the download bandwidth graph, it seems that every 5 seconds something break the connection then it reach a medium peak  and so on..</p>
<p><a href="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/07/banda-utorrent.jpg" rel="lightbox[480]"><img class="alignnone size-full wp-image-481" title="uTorrent 2.0.x on windows 7-64Bit" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/07/banda-utorrent.jpg" alt="" width="100%" /></a></p>
<p>I tried all possible solutions found on the Internet without success, no router problems, good port forwarding, all settings suggested like disabling ipv6, disabling autotuninglevel..</p>
<p>Two weeks without solve the problem.</p>
<h2>Well, the last chance was trying to install an older version (1.8.5), and Woooah IT WORKS!!</h2>
<p>Below the download badwidth graph :</p>
<p><a href="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/07/banda-utorrent_185.jpg" rel="lightbox[480]"><img class="alignnone size-full wp-image-483" style="width: 100%;" title="uTorrent 1.8.5 on windows 7-64Bit" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/07/banda-utorrent_185.jpg" alt="" width="100%" /></a></p>
<p>I&#8217;ve found the older version on this site <a title="old utorrent application" href="http://www.oldapps.com/utorrent.php" target="_blank">http://www.oldapps.com/utorrent.php</a></p>
<p>Hope your uTorrent runs well as mine now! byebye!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Switch me later</title>
		<link>http://www.voo-doo.net/robotphobia/2010/04/switch-me-later/</link>
		<comments>http://www.voo-doo.net/robotphobia/2010/04/switch-me-later/#comments</comments>
		<pubDate>Tue, 13 Apr 2010 18:14:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[android]]></category>
		<category><![CDATA[hi-tech]]></category>

		<guid isPermaLink="false">http://www.voo-doo.net/robotphobia/?p=471</guid>
		<description><![CDATA[This application extends &#8220;Kill me later&#8221; functionality, lets you set timer for:

Turn ON/OFF/Vibrate ringer
Turn ON/OFF Wi-Fi connection
Kill an application.
&#8216;Everyday&#8216; feature adds the ability to define recurring timer.
&#8216;Kill Now&#8216; feature instantly stops selected running application.

Also works after reboot.

Install directly to your Android device  scanning this QR code:

Click to enlarge
]]></description>
			<content:encoded><![CDATA[<p>This application extends &#8220;Kill me later&#8221; functionality, lets you set timer for:</p>
<ul>
<li>Turn ON/OFF/Vibrate ringer</li>
<li>Turn ON/OFF Wi-Fi connection</li>
<li>Kill an application<strong>.</strong></li>
<li>&#8216;<em>Everyday</em>&#8216; feature adds the ability to define recurring timer.</li>
<li>&#8216;<em>Kill Now</em>&#8216; feature instantly stops selected running application.</li>
</ul>
<p>Also works after reboot.</p>
<p style="text-align: center;"><a href="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/04/switchmelater.jpg" rel="lightbox[471]"><img class="size-full wp-image-472 aligncenter" title="switchmelater" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/04/switchmelater.jpg" alt="" width="361" height="600" /></a></p>
<p>Install directly to your Android device  scanning this QR code:</p>
<h5><a href="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/04/switchmelaterQR.png" rel="lightbox[471]"><img class="alignnone size-full wp-image-474" style="border: 1px solid black;" title="switchmelaterQR" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/04/switchmelaterQR.png" alt="" width="117" height="117" /></a><br />
Click to enlarge</h5>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kill Me Later for Android Mobile Phones</title>
		<link>http://www.voo-doo.net/robotphobia/2010/03/kill-me-later-for-android-mobile-phones/</link>
		<comments>http://www.voo-doo.net/robotphobia/2010/03/kill-me-later-for-android-mobile-phones/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 13:46:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[android]]></category>
		<category><![CDATA[hi-tech]]></category>

		<guid isPermaLink="false">http://www.voo-doo.net/robotphobia/?p=434</guid>
		<description><![CDATA[


Kill me later is a simple application for Android mobile devices that kill an application by setting one or more timers.
Primarily designed to Kill MUSIC APPLICATIONS but is good to kill every kind of application,
it manage multiple timers and provide &#8220;kill now&#8221; feature that allows to immediately kill the selected application.
It also works on background [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><a href="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/03/KILL-ME-LATER.png" rel="lightbox[434]"></a><a href="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/03/killmelater_bh.jpg" rel="lightbox[434]"><img class="alignnone size-full wp-image-454" title="killmelater_bh" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/03/killmelater_bh.jpg" alt="" width="100%" /></a></p>
<p style="text-align: left;"><a href="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/03/KILL-ME-LATER.png" rel="lightbox[434]"><br />
</a><a href="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/03/KILL-ME-LATER1.png" rel="lightbox[434]"><img class="alignnone size-full wp-image-456" title="KILL-ME-LATER" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/03/KILL-ME-LATER1.png" alt="" width="580" height="95" /></a></p>
<p style="text-align: left;">Kill me later is a simple application for Android mobile devices that <em>kill an application by setting one or more timers</em>.</p>
<p style="text-align: left;">Primarily designed to Kill MUSIC APPLICATIONS but is good to kill every kind of application,<br />
it manage multiple timers and provide &#8220;kill now&#8221; feature that allows to immediately kill the selected application.</p>
<p style="text-align: left;">It also works on background even if your mobile phone is in standby mode.</p>
<p style="text-align: left;">Next release will include timed control over system services to shutdown/activate WI-FI, GPS, system volume / vibration and so on..</p>
<p style="text-align: center;"><a href="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/03/kml_02.png" rel="lightbox[434]"><img class="size-full wp-image-433 alignnone" style="border: 1px solid black;" title="kml_02" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/03/kml_02.png" alt="" width="236" height="394" /></a><a href="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/03/kml_01.png" rel="lightbox[434]"> </a><a href="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/03/kml_03.png" rel="lightbox[434]"> <img class="alignnone size-full wp-image-437" style="border: 1px solid black;" title="kml_03" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/03/kml_03.png" alt="" width="236" height="394" /></a></p>
<p style="text-align: left;">Install directly to your Android device scanning this QR code:</p>
<h5><a href="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/03/killmelater.png" rel="lightbox[434]"><img class="size-full wp-image-431" style="border: 1px solid black;" title="killmelater" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2010/03/killmelater.png" alt="" width="117" height="117" /></a><br />
Click to enlarge</h5>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>GPS Sensor simulator</title>
		<link>http://www.voo-doo.net/robotphobia/2009/12/gps-sensor-simulator/</link>
		<comments>http://www.voo-doo.net/robotphobia/2009/12/gps-sensor-simulator/#comments</comments>
		<pubDate>Sun, 06 Dec 2009 23:37:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[android]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://www.voo-doo.net/robotphobia/?p=383</guid>
		<description><![CDATA[

GPS Sensor lets you simulate GPS data in real time.
Is designed for Android emulator, and requires Google Api&#8217;s Virtual Device enabled.
It&#8217;s made in Adobe Flash®, so you can use it with any OS, it can be run with standalone player or opened with your favourite browser.
It currently supports:

set position feature, that move the location to [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="alignnone size-full wp-image-387" title="GPS Sensor simulator" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2009/12/GPS_sensor_panel.png" alt="GPS Sensor simulator" width="580" height="429" /></p>
<p style="text-align: center;">
<p>GPS Sensor lets you simulate GPS data in real time.<br />
Is designed for Android emulator, and requires Google Api&#8217;s Virtual Device enabled.</p>
<p>It&#8217;s made in Adobe Flash®, so you can use it with any OS, it can be run with standalone player or opened with your favourite browser.</p>
<p>It currently supports:</p>
<ul>
<li><strong>set position</strong> feature, that move the location to desired latitude and longitude</li>
<li><strong>random animation</strong> that will move the location randomly every 0.5 seconds in step that you can define.</li>
</ul>
<h3 style="text-align: center;"><a href="http://www.voo-doo.net/robotphobia/wp-content/uploads/2009/12/GPS_Sensor_with_emulator.png" rel="lightbox[383]"><img class="alignnone size-medium wp-image-389" title="GPS Sensor with emulator" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2009/12/GPS_Sensor_with_emulator-300x195.png" alt="GPS Sensor with emulator" width="300" height="195" /></a></h3>
<h3>INSTRUCTIONS</h3>
<p>GPS Sensor is easy to use, just start the emulator with Google Api&#8217;s AVD,   start Google Maps application or any you want to test, and start a connection, leave the default host (local) and port (look at your first four number in emulator window) because are commonly the right settings.</p>
<p>Look at the first four number in the emulator window this is the number of the port to make the connection, if differs from the default setting please change it accordingly.</p>
<p>When a connection is established  the features are enabled, and you can start playing with them.</p>
<h3>DOWNLOAD</h3>
<ul style="text-align: center;">
<li style="text-align: left;"><a title="GPS Simulator v1" href="http://www.voo-doo.net/robotphobia/wp-content/uploads/media/GPSsimulator_v1.zip" onClick="javascript: pageTracker._trackPageview('/downloaded/GPSv1');" target="_blank">GPSsimulator_v1.zip</a></li>
</ul>
<p>For any question or suggestion please post a comment.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>OpenIntents Sensor simulator</title>
		<link>http://www.voo-doo.net/robotphobia/2009/12/openintents-sensor-simulator/</link>
		<comments>http://www.voo-doo.net/robotphobia/2009/12/openintents-sensor-simulator/#comments</comments>
		<pubDate>Sat, 05 Dec 2009 21:42:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[android]]></category>
		<category><![CDATA[accelerometer]]></category>
		<category><![CDATA[compass]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://www.voo-doo.net/robotphobia/?p=374</guid>
		<description><![CDATA[
Sensor simulator is a java standalone application that simulates sensor data and transmits them to the Android emulator. You can try out a web preview version of the Sensor simulator online or download the standalone version.
Currently, Sensor simulator sensors supports the following functions:

Simulates accelerometer, compass, and orientation sensors, as well as a temperature sensor.
Mobile device [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="alignnone size-full wp-image-376" title="android sensor simulator" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2009/12/android_sensor_sim.png" alt="android sensor simulator" width="400" height="400" /></p>
<p>Sensor simulator is a java standalone application that simulates sensor data and transmits them to the Android emulator. You can try out a web preview version of the <a href="http://www.openintents.org/en/node/6" target="_blank">Sensor simulator online</a> or download the <a title="Sensor simulator for Android" href="http://www.openintents.org/en/download" target="_blank">standalone version</a>.</p>
<p>Currently, Sensor simulator sensors supports the following functions:</p>
<ul>
<li>Simulates accelerometer, compass, and orientation sensors, as well as a temperature sensor.</li>
<li>Mobile device can be rotated and moved through the mouse or sliders.</li>
<li>Supports all functionality that the Android Sensor classes provide (enabled / supported sensors, sensor update rates).</li>
<li>Listens on a selectable port for incoming connection from the Android emulator.</li>
<li>Many settings available to control various aspects of the sensors.</li>
</ul>
<p>The connection settings are set in the emulator through the sensor simulator settings. There one can also test the connection and see the data transmitted.</p>
<h4 style="text-align: center;"><img class="alignnone size-full wp-image-379" title="sensorsimulator-0-1-6-a" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2009/12/sensorsimulator-0-1-6-a.png" alt="sensorsimulator-0-1-6-a" width="580" height="471" /></h4>
<h4>Try it out</h4>
<ul>
<li>Launch the Sensor Simulator as standalone application from the tools directory.</li>
<li>In the emulator, open OpenIntents, then tab &#8220;Settings&#8221;, and then &#8220;Sensor Simulator&#8221;.</li>
<li>There you should enter the IP address and socket as displayed in the Sensor Simulator application.</li>
<li>To test the connection, click on the &#8220;Testing&#8221; tab and press &#8220;Connect&#8221;.</li>
<li>Note: The first time you connect to the SensorSimulator, all sensors are DISABLED automatically. This is, because it is the Android application&#8217;s responsibility to enable the sensors before reading values.</li>
<li>In the emulator, enable the sensors you wish to monitor.</li>
<li>If you rotate or move the mobile device in the Sensor simulator, the values in the emulator are updated as well.</li>
<li>You can also set the sensor update rate in the emulator (see below for details).</li>
<li>When you are done, disable the sensors and press &#8220;Disconnect&#8221;.</li>
<li>You may further test the Sensor simulator with the sample application <a href="http://www.openintents.org/en/node/22" target="_blank">OpenGLSensors</a> or with the <a href="http://www.openintents.org/en/node/32" target="_blank">API Demos Sensors</a>.</li>
</ul>
<h4>Testing advanced features</h4>
<p>The SensorSimulator throws the same exceptions as a real sensor would. To try this out:</p>
<ul>
<li>Switch to the &#8220;Testing&#8221; tab in the sensor simulator settings and connect</li>
<li>Enable a sensor in the settings tab of the emulator.</li>
<li>Disable the same sensor in the SensorSimulator java application in the settings pane.</li>
<li>A moment later, when the Android emulator tries to read out the sensor values to update them, an exception is thrown.</li>
<li>An application developer can catch these exceptions in their program and test these exceptions properly.</li>
<li>Tip: if you want to change the supported sensors, disconnect first, then adjust the settings, and then connect again.</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Free Android icons for developers</title>
		<link>http://www.voo-doo.net/robotphobia/2009/12/free-android-icons-for-developers/</link>
		<comments>http://www.voo-doo.net/robotphobia/2009/12/free-android-icons-for-developers/#comments</comments>
		<pubDate>Sat, 05 Dec 2009 09:57:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[android]]></category>
		<category><![CDATA[communication]]></category>

		<guid isPermaLink="false">http://www.voo-doo.net/robotphobia/?p=362</guid>
		<description><![CDATA[
The package includes 30 PNG menu icons plus the additional source files for further customization.
All icons are distributed under a Creative Commons Attribution Share Alike license.
Feel free to use them in any form in you projects or even remix them.
Download at - http://www.androidicons.com/
]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-363" title="Android Icon Set" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2009/12/icon-preview1.png" alt="icon-preview[1]" width="571" height="234" /></p>
<p>The package includes 30 PNG menu icons plus the additional source files for further customization.<br />
All icons are distributed under a <a style="font-weight: bold; text-decoration: none; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; " href="http://creativecommons.org/licenses/by/3.0/"><span style="color: #99cc00;">Creative Commons Attribution Share Alike license</span></a>.<br />
Feel free to use them in any form in you projects or even remix them.</p>
<p>Download at - <a href="http://www.androidicons.com/">http://www.androidicons.com/</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Adobe AIR 2 Beta is out</title>
		<link>http://www.voo-doo.net/robotphobia/2009/11/adobe-air-2-beta-is-out/</link>
		<comments>http://www.voo-doo.net/robotphobia/2009/11/adobe-air-2-beta-is-out/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 01:41:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[general]]></category>

		<guid isPermaLink="false">http://www.voo-doo.net/robotphobia/?p=346</guid>
		<description><![CDATA[

Some of the capabilities that are coming in AIR 2 include:

Native  process API - Beginning with AIR 2, developers will have access to a native process API that will enable applications to invoke and communicate with native applications on the local machine. In order to preserve the cross platform nature of the .air file [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-347" title="adobe_air_realin" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2009/11/adobe_air_realin.png" alt="adobe_air_realin" width="580" height="307" /></p>
<hr class="division" />
<h4>Some of the capabilities that are coming in AIR 2 include:</h4>
<ul>
<li><strong>Native  process API </strong>- Beginning with AIR 2, developers will have access to a native process API that will enable applications to invoke and communicate with native applications on the local machine. In order to preserve the cross platform nature of the .air file format, applications that take advantage of the native process API must be deployed as native installers such as .exe and .dmg. The AIR runtime SDK will include support for generating basic native installers.</li>
<li><strong>Support for detecting  mass storage devices</strong><br />
Now your AIR application can detect when a mass storage device is connected or disconnected. An AIR 2 application can listen for when a user plugs in a <a href="http://www.theflip.com/">Flip video camera</a> or USB Flash drive so that it can, for example, automatically synchronize files to the local system or prompt the user to upload photos to Facebook or videos to YouTube.</li>
<li><strong>Improved  support for accessibility</strong><strong> </strong>- Runtime dialogs such as the installer dialogs will be readable by supported screen readers such as JAWS. In addition, it will be possible to build accessible Flash-based applications in AIR leveraging the existing accessibility API&#8217;s and features available in the Flash Player and Flex SDK.</li>
<li><strong>Open  document API</strong><strong> </strong>- Support for opening a document will be possible from an AIR application. With this API, AIR asks the operating system what the default application is associated with the file. For example, specifying a file path to a PDF file will launch Adobe Reader or a .doc file will open Microsoft Word. <strong> </strong></li>
<li><strong>Improved  performance</strong><strong> </strong>- Applications that run using AIR 2 will consume less memory and use less CPU than AIR 1.5 without recompiling the application. We will share more information about this when we launch the beta.</li>
<li><strong>Local  microphone access API</strong><strong> </strong>- Currently, audio must first pass through a server before it can be saved locally. Using the upcoming AIR 2 local microphone API, it will be possible to record audio locally, which can be important if your application is running in a disconnected mode.</li>
<li><strong>Multi-touch  &amp; gesture support </strong><strong> </strong>- AIR 2 will include support for multi-touch (Windows 7) and gestures (Windows 7  and Mac OS X 10.6).</li>
<li><strong>Faster,  more powerful WebKit</strong><strong> </strong>- An updated version of WebKit that includes a faster JavaScript engine and new HTML5/CSS3 capabilities will be included inside of AIR 2.</li>
<li><strong>Improved socket support</strong><strong> </strong>- It will now be possible to create local servers and lightweight P2P applications with enhancements to AIR&#8217;s socket support.</li>
<hr class="division" /></ul>
<h2>more from the web:</h2>
<p>Adobe AIR 2 beta on Labs<br />
<a href="http://labs.adobe.com/technologies/air2/" target="_blank">http://labs.adobe.com/technologies/air2/ </a></p>
<p>Adobe AIR Team Blog: Adobe AIR 2 Beta Now Available<br />
<a href="http://blogs.adobe.com/air/2009/11/adobe_air_2_beta_now_available.html" target="_blank">http://blogs.adobe.com/air/2009/11/adobe_air_2_beta_now_available.html </a></p>
<p>Adobe AIR 2 Beta Release Notes on Labs<br />
<a href="http://labs.adobe.com/wiki/index.php/AIR_2:Release_Notes#Overview" target="_blank">http://labs.adobe.com/wiki/index.php/AIR_2:Release_Notes#Overview </a></p>
<p>Adobe AIR 2 Beta Developer FAQ<br />
<a href="http://www.adobe.com/go/air2_faq" target="_blank">http://www.adobe.com/go/air2_faq</a></p>
<p>Adobe AIR 2 Beta Sample Applications<br />
<a href="http://labs.adobe.com/technologies/air2/samples/" target="_blank">http://labs.adobe.com/technologies/air2/samples/ </a></p>
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		<title>History of the internet</title>
		<link>http://www.voo-doo.net/robotphobia/2009/11/history-of-the-internet/</link>
		<comments>http://www.voo-doo.net/robotphobia/2009/11/history-of-the-internet/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 18:01:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[general]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[discovery]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[html]]></category>
		<category><![CDATA[internet]]></category>

		<guid isPermaLink="false">http://www.voo-doo.net/robotphobia/?p=339</guid>
		<description><![CDATA[
&#8220;History of the internet&#8221; is an animated documentary explaining the inventions from time-sharing to filesharing, from Arpanet to Internet.
The history is told using the PICOL icons, which are available on picol.org. You can get news about this project on blog.picol.org .

Voice-over by Steve Taylor http://voice-pool.com
You can get more information on this movie on my website
http://www.lonja.de/motion/mo_history&#8230;
or [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">
<p><span>&#8220;History of the internet&#8221; is an animated documentary explaining the inventions from time-sharing to filesharing, from Arpanet to Internet.<br />
The history is told using the PICOL icons, which are available on picol.org. You can get news about this project on blog.picol.org .</span></p>
<p style="text-align: center;"><object width="560" height="340" ><param name="movie" value="http://www.youtube.com/v/9hIQjrMHTv4&fs=1&rel=0&hd=1&showinfo=0&ap=26fmt=22"></param><param name="allowFullScreen" value="true"></param><param name="wmode" value="transparent" /><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/9hIQjrMHTv4&fs=1&rel=0&hd=1&showinfo=0&ap=26fmt=22" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"wmode="transparent" ></embed></object></p>
<p><span>Voice-over by Steve Taylor <a title="http://voice-pool.com" dir="ltr" rel="nofollow" href="http://voice-pool.com/" target="_blank">http://voice-pool.com</a><br />
You can get more information on this movie on my website<br />
<a title="http://www.lonja.de/motion/mo_history_internet.html" dir="ltr" rel="nofollow" href="http://www.lonja.de/motion/mo_history_internet.html" target="_blank">http://www.lonja.de/motion/mo_history&#8230;</a><br />
or on the PICOL-Project site where you can download a pre-release of the icons.<br />
<a title="http://blog.picol.org/" dir="ltr" rel="nofollow" href="http://blog.picol.org/" target="_blank">http://blog.picol.org/</a></span><a title="http://blog.picol.org/" dir="ltr" rel="nofollow" href="http://blog.picol.org/" target="_blank"></a></p>
<p style="text-align: center;"><img class="size-full wp-image-343 alignnone" title="history of internet" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2009/11/history-of-internet.png" alt="history of internet" width="578" height="408" /><a title="http://blog.picol.org/" dir="ltr" rel="nofollow" href="http://blog.picol.org/" target="_blank"><br />
</a></p>
<p>If you are interested in more Internet history you can also read/watch:<br />
- ISOC: History of the internet: <a title="http://www.isoc.org/internet/history/" dir="ltr" rel="nofollow" href="http://www.isoc.org/internet/history/" target="_blank">http://www.isoc.org/internet/history/</a><br />
- <a title="http://en.wikipedia.org/wiki/History_of_the_internet" dir="ltr" rel="nofollow" href="http://en.wikipedia.org/wiki/History_of_the_internet" target="_blank">http://en.wikipedia.org/wiki/History_&#8230;</a><br />
- Geschichte des Internet (german &amp; link to Amazon): <a title="http://tinyurl.com/4kzlwq" dir="ltr" rel="nofollow" href="http://tinyurl.com/4kzlwq" target="_blank">http://tinyurl.com/4kzlwq</a><br />
- Computer Networks: The Heralds Of Resource Sharing <a title="http://tinyurl.com/apocod" dir="ltr" rel="nofollow" href="http://tinyurl.com/apocod" target="_blank">http://tinyurl.com/apocod</a></p>
<p>Credits for subtitles:<br />
(The correctness of the subtiles depends on the people listed down here)<br />
English: Stefan Badragan | youtube.com/StevXtreme<br />
Italian: Stefan Badragan<br />
German: me<br />
Turkish: Zeynep Can<br />
French: Arnaud &#8216;dehy&#8217; DE MOUHY<br />
Bulgarian: Andrian Georgiev<br />
Chinese: Terry Lee<br />
Portuguese (Brazilian): Guilherme Euler<br />
Spanish: Mauricio Diaz Orlich<br />
Polish: Agnieszka Marciniak<br />
Greek: Pantelis Bouboulis<br />
Swedish: Paul Lindström</p>
<p>Also thanks to: Frederico Goncalves Guimaraes</p>
]]></content:encoded>
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		<title>Google Wave</title>
		<link>http://www.voo-doo.net/robotphobia/2009/11/google-wave/</link>
		<comments>http://www.voo-doo.net/robotphobia/2009/11/google-wave/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 15:02:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[hi-tech]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[html]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://www.voo-doo.net/robotphobia/?p=308</guid>
		<description><![CDATA[What is a wave?
A wave is equal parts conversation and document. People can communicate and work together with richly formatted text, photos, videos, maps, and more.
A wave is shared. Any participant can reply anywhere in the message, edit the content and add participants at any point in the process. Then playback lets anyone rewind the [...]]]></description>
			<content:encoded><![CDATA[<h1 style="text-align: left;"><img class="alignleft size-full wp-image-312" title="wavelogo" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2009/11/wavelogo.png" alt="wavelogo" width="256" height="256" />What is a wave?</h1>
<p style="text-align: left;"><strong>A wave is equal parts conversation and document. </strong>People can communicate and work together with richly formatted text, photos, videos, maps, and more.</p>
<p style="text-align: left;"><strong>A wave is shared.</strong> Any participant can reply anywhere in the message, edit the content and add participants at any point in the process. Then playback lets anyone rewind the wave to see who said what and when.</p>
<p style="text-align: left;"><strong>A wave is live.</strong> With live transmission as you type, participants on a wave can have faster conversations, see edits and interact with extensions in real-time.</p>
<hr class="division" />
<h1 style="text-align: left;">When to use Google Wave</h1>
<p style="text-align: left;">There are tons of ways to use Google Wave&#8211;here are just a few examples to get you thinking</p>
<blockquote>
<p style="text-align: left;"><strong>ORGANIZING EVENTS</strong> &#8211; Keep a single copy of ideas, suggested itinerary, menu and RSVPs, rather than using many different tools. Use gadgets to add weather, maps and more to the event.</p>
<p style="text-align: left;"><strong>GROUP PROJECTS</strong> &#8211; Collaboratively work in real time to draft content, discuss and solicit feedback all in one place rather than sending email attachments and creating multiple copies that get out of sync.</p>
<p style="text-align: left;"><strong>PHOTO SHARING</strong> &#8211; Drag and drop photos from your desktop into a wave. Share with others. Use the slideshow viewer. Everyone on the wave can add their photos, too. It is easy to make a group photo album in Google Wave.</p>
<p style="text-align: left;"><strong>MEETING NOTES</strong> &#8211; Prepare a meeting agenda together, share the burden of taking notes and record decisions so you all leave on the same page. Team members can follow the minutes in real time, or review the history using Playback.</p>
<p style="text-align: left;"><strong>BRAINSTORMING</strong> &#8211; Bring lots of people into a wave to brainstorm &#8211; live concurrent editing makes the quantity of ideas grow quickly! It is easy to add rich content like videos, images, URLs or even links to other waves. Discuss and then work together to distill down to the good ideas.</p>
<p style="text-align: left;"><strong>INTERACTIVE GAMES</strong> &#8211; Add a gadget to a wave to play live interactive games with your friends (we&#8217;re hooked on Sudoku!). See everyone&#8217;s moves as they make them in a fast-paced game or take a break and come back later.</p>
</blockquote>
<p style="text-align: center;"><object width="560" height="340" ><param name="movie" value="http://www.youtube.com/v/v_UyVmITiYQ&fs=1&rel=0&hd=1&showinfo=0&ap=26fmt=22"></param><param name="allowFullScreen" value="true"></param><param name="wmode" value="transparent" /><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/v_UyVmITiYQ&fs=1&rel=0&hd=1&showinfo=0&ap=26fmt=22" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"wmode="transparent" ></embed></object></p>
<h1 style="text-align: left;">What is the Google Wave API?</h1>
<p style="text-align: left;">The Google Wave API allows developers to use and enhance Google Wave through two primary  types of development:</p>
<li style="text-align: left;"><strong>Extensions:</strong> Build robot extensions to automate common tasks or build  	gadget extensions to provide a new way for users to interact</li>
<li style="text-align: left;"><strong>Embed:</strong> Make your site more collaborative by dropping in a Wave</li>
<p style="text-align: left;">Google Wave is currently available in a developer preview as the APIs  and product continue to evolve. Accounts on the developer sandbox will  be given out to people intending to build with the Google Wave APIs prior  to the public release.</p>
<p style="text-align: left;">For more information about the capabilities and use cases for each development option,  consult the <a href="http://code.google.com/intl/it-IT/apis/wave/guide.html">Wave Developer&#8217;s Guide</a>.</p>
<hr class="division" />
<p style="text-align: left;">Google Wave <a title="Google Wave homepage" href="http://wave.google.com" target="_blank">homepage</a></p>
<p style="text-align: left;">Featured extensions &#8211; <a title="featured extensions" href="http://wave.google.com/help/wave/extensions.html" target="_blank">here</a></p>
<p>Request an invitation to Google Wave &#8211; <a title="request an invitation" href="https://services.google.com/fb/forms/wavesignup/" target="_blank">here</a></p>
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		<title>NASA&#8217;s LCROSS Impacts Confirm Water in Lunar Crater</title>
		<link>http://www.voo-doo.net/robotphobia/2009/11/nasas-lcross-impacts-confirm-water-in-lunar-crater/</link>
		<comments>http://www.voo-doo.net/robotphobia/2009/11/nasas-lcross-impacts-confirm-water-in-lunar-crater/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 01:17:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[hi-tech]]></category>
		<category><![CDATA[discovery]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[nasa]]></category>
		<category><![CDATA[water]]></category>

		<guid isPermaLink="false">http://www.voo-doo.net/robotphobia/?p=253</guid>
		<description><![CDATA[

The argument that the moon is a dry, desolate place no longer holds water.Secrets the moon has been holding, for perhaps billions of years, are now being revealed to the delight of scientists and space enthusiasts alike.NASA today opened a new chapter in our understanding of the moon. Preliminary data from the Lunar Crater Observation [...]]]></description>
			<content:encoded><![CDATA[<div style="background-color: #000000; text-align: left; height: 298px;"><a href="http://www.voo-doo.net/robotphobia/wp-content/uploads/2009/11/luna.jpg" rel="lightbox[253]"><img class="size-medium wp-image-256 alignleft" title="luna" src="http://www.voo-doo.net/robotphobia/wp-content/uploads/2009/11/luna-300x298.jpg" alt="luna" width="300" height="298" /></a></p>
<p><span style="color: #dddddd; font-size:90%; padding:5px; padding-right:10px "><br />
The argument that the moon is a dry, desolate place no longer holds water.<br/>Secrets the moon has been holding, for perhaps billions of years, are now being revealed to the delight of scientists and space enthusiasts alike.<br/><br/>NASA today opened a new chapter in our understanding of the moon. Preliminary data from the Lunar Crater Observation and Sensing Satellite, or LCROSS, indicates that the mission successfully uncovered water during the Oct. 9, 2009 impacts into the permanently shadowed region of Cabeus crater near the moon’s south pole.<br />
</span></div>
<hr class="division" />
<div style="float:left">Grey Hautaluoma/Ashley Edwards</div>
<div style="float:right">Nov. 13, 2009</div>
<p>Headquarters, Washington<br />
202-358-0668/1756<br />
<a href="mailto:grey.hautaluoma-1@nasa.gov">grey.hautaluoma-1@nasa.gov</a>, <a href="mailto:ashley.edwards-1@nasa.gov">ashley.edwards-1@nasa.gov</a></p>
<p>Jonas Dino<br />
Ames Research Center, Moffett Field, Calif.<br />
650-604-5612<br />
<a href="mailto:jonas.dino@nasa.gov">jonas.dino@nasa.gov</a></p>
<p style="text-align: left;">RELEASE                                                                :                                                           09-265 NASA&#8217;s LCROSS Impacts Confirm Water in Lunar Crater</p>
<p style="text-align: left;">MOFFETT FIELD, Calif. &#8212; Preliminary data from NASA&#8217;s Lunar Crater Observation and Sensing Satellite, or LCROSS, indicates the mission successfully uncovered water in a permanently shadowed lunar crater. The discovery opens a new chapter in our understanding of the moon.</p>
<p style="text-align: left;">The LCROSS spacecraft and a companion rocket stage made twin impacts in the Cabeus crater Oct. 9 that created a plume of material from the bottom of a crater that has not seen sunlight in billions of years. The plume traveled at a high angle beyond the rim of Cabeus and into sunlight, while an additional curtain of debris was ejected more laterally.</p>
<p style="text-align: left;">&#8220;We&#8217;re unlocking the mysteries of our nearest neighbor and, by extension, the solar system,&#8221; said Michael Wargo, chief lunar scientist at NASA Headquarters in Washington. &#8220;The moon harbors many secrets, and LCROSS has added a new layer to our understanding.&#8221;</p>
<p style="text-align: left;">Scientists long have speculated about the source of significant quantities of hydrogen that have been observed at the lunar poles. The LCROSS findings are shedding new light on the question with the discovery of water, which could be more widespread and in greater quantity than previously suspected. If the water that was formed or deposited is billions of years old, these polar cold traps could hold a key to the history and evolution of the solar system, much as an ice core sample taken on Earth reveals ancient data. In addition, water and other compounds represent potential resources that could sustain future lunar exploration.</p>
<p style="text-align: left;">Since the impacts, the LCROSS science team has been analyzing the huge amount of data the spacecraft collected. The team concentrated on data from the satellite&#8217;s spectrometers, which provide the most definitive information about the presence of water. A spectrometer helps identify the composition of materials by examining light they emit or absorb.</p>
<p style="text-align: left;">&#8220;We are ecstatic,&#8221; said Anthony Colaprete, LCROSS project scientist and principal investigator at NASA&#8217;s Ames Research Center in Moffett Field, Calif. &#8220;Multiple lines of evidence show water was present in both the high angle vapor plume and the ejecta curtain created by the LCROSS Centaur impact. The concentration and distribution of water and other substances requires further analysis, but it is safe to say Cabeus holds water.&#8221;</p>
<p style="text-align: left;">The team took the known near-infrared spectral signatures of water and other materials and compared them to the impact spectra the LCROSS near infrared spectrometer collected.</p>
<p style="text-align: left;">&#8220;We were able to match the spectra from LCROSS data only when we inserted the spectra for water,&#8221; Colaprete said. &#8220;No other reasonable combination of other compounds that we tried matched the observations. The possibility of contamination from the Centaur also was ruled out.&#8221;</p>
<p style="text-align: left;">Additional confirmation came from an emission in the ultraviolet spectrum that was attributed to hydroxyl, one product from the break-up of water by sunlight. When atoms and molecules are excited, they release energy at specific wavelengths that can be detected by the spectrometers. A similar process is used in neon signs. When electrified, a specific gas will produce a distinct color. Just after impact, the LCROSS ultraviolet visible spectrometer detected hydroxyl signatures that are consistent with a water vapor cloud in sunlight.</p>
<p style="text-align: left;">Data from the other LCROSS instruments are being analyzed for additional clues about the state and distribution of the material at the impact site. The LCROSS science team and colleagues are poring over the data to understand the entire impact event, from flash to crater. The goal is to understand the distribution of all materials within the soil at the impact site.</p>
<p style="text-align: left;">&#8220;The full understanding of the LCROSS data may take some time. The data is that rich,&#8221; Colaprete said. &#8220;Along with the water in Cabeus, there are hints of other intriguing substances. The permanently shadowed regions of the moon are truly cold traps, collecting and preserving material over billions of years.&#8221;</p>
<p style="text-align: left;">LCROSS was launched June 18 from NASA&#8217;s Kennedy Space Center in Florida as a companion mission to the Lunar Reconnaissance Orbiter, or LRO. Moving at a speed of more than 1.5 miles per second, the spent upper stage of its launch vehicle hit the lunar surface shortly after 4:31 a.m. PDT Oct. 9, creating an impact that instruments aboard LCROSS observed for approximately four minutes. LCROSS then impacted the surface at approximately 4:36 a.m.</p>
<p style="text-align: left;">LRO observed the impact and continues to pass over the site to give the LCROSS team additional insight into the mechanics of the impact and its resulting craters. The LCROSS science team is working closely with scientists from LRO and other observatories that viewed the impact to analyze and understand the full scope of the LCROSS data.</p>
<p style="text-align: left;">For information about LCROSS, visit:</p>
<p style="text-align: left;"><a href="http://www.nasa.gov/lcross">http://www.nasa.gov/lcross</a></p>
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